Identifies the authentication operation to be performed. It will be set to one of the following
values: AUTHENTICATE_INCOMING_MESSAGE, AUTHENTICATE_VERIFY_CREDENTIALS, or AUTHENTICATE_BAD_CREDENTIALS_RECEIVED.
Note: | Direction: Media Engine to Application
This value is set by the media engine to inform your app of one of the the following:
An incoming SIP mesage was received and the media
engine wants to know if your app wants to challenge
the message. In this case, the value of this member
will be set to AUTHENTICATE_INCOMING_MESSAGE and the
message type received will be specified by the MesageType
member. If your app wants to challenge the SIP message,
it should set the ChallengeMode and ChallengeType members to
the appropriate values for your application. If your app does
not want to challenge the SIP message, it should set the
ChallengeMode to either WWW or proxy authentication,
ChallengeType to CHALLENGE_TYPE_NONE. If your app challenges
the SIP message, it also must specify a challenge algoritm
that will be used by the media engine. It is recommended
that the Algorithm member be set to CHALLENGE_ALGORITHM_MD5.
The far end also requires a realm to challenge so your app
must also set the ChallengeRealm member.
- OR -
An incoming SIP mesage was received that contains
authorization credentials and the media engine is
asking your application to validate the credentials.
In this case, the value of this member will be set
to AUTHENTICATE_VERIFY_CREDENTIALS. The ChallengeRealm
member will contain the authorization realm the far end
device specified and the hChallenge member will be a handle
to internal challenge information the far end specified.
|
Namespace:
LanScape
Assembly:
LMEVoipManaged (in LMEVoipManaged.dll) Version: 6.0.5226.26700
Syntax
See Also