This object is passed to application software when the media engine’s authentication
mechanism is enabled. Applications enable authentication events by calling the
SetChallengeAuthenticationState(Boolean) API procedure. Once this is done, then SipIncomingAuthentication
authentication events will be sent to the application along with an instance of this object
for further processing.
Namespace:
LanScape
Assembly:
LMEVoipManaged (in LMEVoipManaged.dll) Version: 6.0.5226.26700
Syntax
Visual Basic (Declaration) |
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Public Class CHALLENGE_AUTHENTICATION _
Implements IDisposable |
Visual C++ |
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public ref class CHALLENGE_AUTHENTICATION : IDisposable |
J# |
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public class CHALLENGE_AUTHENTICATION implements IDisposable |
Inheritance Hierarchy
See Also