If the Operation member is set to AUTHENTICATE_INCOMING_MESSAGE, this member can be used to
specify the challenge algorithm used when challenging the far end. Currently the media
engine supports Digest authentication using the MD5 algorithm. This member must be set
to CHALLENGE_ALGORITHM_MD5.
Namespace:
LanScapeAssembly: LMEVoipManaged (in LMEVoipManaged.dll) Version: 6.0.5226.26700
Syntax
C# |
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public VoipMediaEngine..::.CHALLENGE_ALGORITHM Algorithm |
Visual Basic (Declaration) |
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Public Algorithm As VoipMediaEngine..::.CHALLENGE_ALGORITHM |
Visual C++ |
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public: VoipMediaEngine..::.CHALLENGE_ALGORITHM Algorithm |
J# |
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public VoipMediaEngine..::.CHALLENGE_ALGORITHM Algorithm |