If the Operation member is set to AUTHENTICATE_INCOMING_MESSAGE, this member can be used to specify the challenge algorithm used when challenging the far end. Currently the media engine supports Digest authentication using the MD5 algorithm. This member must be set to CHALLENGE_ALGORITHM_MD5.

Namespace:  LanScape
Assembly:  LMEVoipManaged (in LMEVoipManaged.dll) Version: 6.0.5226.26700

Syntax

C#
public VoipMediaEngine..::.CHALLENGE_ALGORITHM Algorithm
Visual Basic (Declaration)
Public Algorithm As VoipMediaEngine..::.CHALLENGE_ALGORITHM
Visual C++
public:
VoipMediaEngine..::.CHALLENGE_ALGORITHM Algorithm
J#
public VoipMediaEngine..::.CHALLENGE_ALGORITHM Algorithm

See Also