If the Operation member is set to AUTHENTICATE_INCOMING_MESSAGE, this member can be used to specify the challenge realm for the request.

Note:

Direction: Media Engine to Application

The media engine uses this member to inform the application about the user name of the challenge. Each incoming SIP message that contains challenge credentials has a user name specified. The application can use this value to look up the appropriate authorization password for the specified user. This way an application can support multiple authenticated users.

Namespace:  LanScape
Assembly:  LMEVoipManaged (in LMEVoipManaged.dll) Version: 6.0.5226.26700

Syntax

C#
public string ChallengeRealm
Visual Basic (Declaration)
Public ChallengeRealm As String
Visual C++
public:
String^ ChallengeRealm
J#
public String ChallengeRealm

See Also