support Administrator
Joined: January 26 2005 Location: United States Posts: 1666
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Posted: June 01 2006 at 9:31am | IP Logged
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Support Note: This question was emailed to us and we wanted to post it to this forum area so all could benefit from the response.
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Dear Sirs,
I am interested in your “LanScape VOIP Media Proxy™ Server” product, but can’t find any clear information about its real world capacity. The Enterprise version mentions “unlimited” concurrent calls. But what is the real limit with what kind of windows machine and what kind of bandwidth connection? There must a physical limit before I have to use two Media servers to divide the calls?
Greetings,
Mike Johnson.
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support Administrator
Joined: January 26 2005 Location: United States Posts: 1666
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Posted: June 01 2006 at 9:32am | IP Logged
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Hi Mike,
Thanks for contacting us regarding our products. We are working to compile performance data
for various deployment scenarios, CPUs, network connections, etc.
However, because these products are brand new to the general public, this absolute performance
data is not yet available to customers.
We will try to answer as much as possible:
1) What is the real limit?
Depends on all the factors you mentioned: CPU speed, memory, network interface capability, etc.
For example: If you want to be able to achieve thousands of G729 concurrent media streams,
then run the software on the fastest server box you can get your hands on and use the fastest
network connection possible.
2) With what kind of windows machine?
Stay with Windows 2000, XP or 2003.
3) What kind of bandwidth connection?
Depends on your needs. We develop and test using 100 mb and gigabit Ethernet.
4) There must a physical limit before I have to use two Media servers to divide the calls?
You are absolutely correct. There is a physical limit per Media Proxy. What is that limit for
different CPUs and NIC interfaces? We don't now yet.
We have been deploying previous versions of the Centrex Proxy and VOIP Media Proxy over
the last 12-18 months. Some of the installations are quite large. As the end users have noticed
degradation in call quality due to adding more users to their system, they simply deployed
additional servers to load share the media.
Support
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