Specifies the default internal playback buffering that will be used with audio data before final playback. This default buffering does not include buffering that is applied to internally generated telephony sounds or audio outputs. Normally, double buffering is what is required for most applications. In this case, this value should be set to 2.

Depending on the operating system you are deploying to and the speed of the host hardware, a value greater than 2 might have to be specified to obtain smooth unbroken audio results. If you are specifying values greater than 2 for this parameter, you should use a faster host machine. Increasing the value of this parameter will increase playback delays. You can specify values in the range of 2 to 64 inclusive.

Namespace:  LanScape
Assembly:  LMEVoipManaged (in LMEVoipManaged.dll) Version: 6.0.5226.26700

Syntax

C#
public int PlaybackBufferingDefault
Visual Basic (Declaration)
Public PlaybackBufferingDefault As Integer
Visual C++
public:
int PlaybackBufferingDefault
J#
public int PlaybackBufferingDefault

See Also