This value is specified by the application and returned to the media engine. When application software sets this UDP port value, the media engine will use it as the new destination RTP port of all transmitted RTP media packets. For most application, you will want to set this value to the UDP port specified in the DetectedFarEndMediaPort member described above.

Namespace:  LanScape
Assembly:  LMEVoipManaged (in LMEVoipManaged.dll) Version: 6.0.5226.26700

Syntax

C#
public uint NewFarEndMediaPort
Visual Basic (Declaration)
Public NewFarEndMediaPort As UInteger
Visual C++
public:
unsigned int NewFarEndMediaPort
J#
public UInt32 NewFarEndMediaPort

See Also