This object is passed to the applications when the media engine receives
or is ready to transmit a SIP mesage. The application can use the
information in this object to modify or ignore the received/transmiting
SIP message when the application processes the SipModifySipmessage event.
Namespace:
LanScape
Assembly:
LMEVoipManaged (in LMEVoipManaged.dll) Version: 6.0.5226.26700
Syntax
| C# |
|---|
public class SIP_MESSAGE_IMMEDIATE_DATA : IDisposable |
| Visual Basic (Declaration) |
|---|
Public Class SIP_MESSAGE_IMMEDIATE_DATA _
Implements IDisposable |
| Visual C++ |
|---|
public ref class SIP_MESSAGE_IMMEDIATE_DATA : IDisposable |
| J# |
|---|
public class SIP_MESSAGE_IMMEDIATE_DATA implements IDisposable |
Inheritance Hierarchy
See Also