This object is passed to the applications when the media engine receives or is ready to transmit a SIP mesage. The application can use the information in this object to modify or ignore the received/transmiting SIP message when the application processes the SipModifySipmessage event.

Namespace:  LanScape
Assembly:  LMEVoipManaged (in LMEVoipManaged.dll) Version: 6.0.5226.26700

Syntax

C#
public class SIP_MESSAGE_IMMEDIATE_DATA : IDisposable
Visual Basic (Declaration)
Public Class SIP_MESSAGE_IMMEDIATE_DATA _
	Implements IDisposable
Visual C++
public ref class SIP_MESSAGE_IMMEDIATE_DATA : IDisposable
J#
public class SIP_MESSAGE_IMMEDIATE_DATA implements IDisposable

Inheritance Hierarchy

System..::.Object
  LanScape..::.VoipMediaEngine..::.SIP_MESSAGE_IMMEDIATE_DATA

See Also