The SetEventLogServer API procedure can be called to specify the network location of an event log server. Using an event log server will give you the ability to view VOIP Media Engine events as they are sent to application software in real time.

This capability is generally used during system debug cycles or to gather further understanding regarding the media engine's event behavior. Event logging can be used for whatever purpose your application requires. A nice feature of real time event logging to a server is the ability to see media engine events in real time. You no longer have to stop your VOIP application to view static log files. The event log server capability can be used at any time - even during media engine start up.

For details associated with enabling event logging when the media engine is initially started, please refer to the EnableEventLogServer, EventLogServer and the EventLogServerPort members of the VoipMediaEngine..::.START_SIP_TELEPHONY_PARAMS structure.

Application software can call this procedure as many times as required in order to configure more that one remote event log server.

Note:
The VOIP Media Engine installation image contains a console based event log server application (EventLogD.exe). You can use this event log server to take advantage of the media engine's remote event logging capability.

Namespace:  LanScape
Assembly:  LMEVoipManaged (in LMEVoipManaged.dll) Version: 6.0.5226.26700

Syntax

C#
public VoipMediaEngine..::.TELEPHONY_RETURN_VALUE SetEventLogServer(
	bool EnableEventLogServer,
	string EventLogServer,
	int EventLogServerPort
)
Visual Basic (Declaration)
Public Function SetEventLogServer ( _
	EnableEventLogServer As Boolean, _
	EventLogServer As String, _
	EventLogServerPort As Integer _
) As VoipMediaEngine..::.TELEPHONY_RETURN_VALUE
Visual C++
public:
VoipMediaEngine..::.TELEPHONY_RETURN_VALUE SetEventLogServer(
	bool EnableEventLogServer, 
	String^ EventLogServer, 
	int EventLogServerPort
)
J#
public VoipMediaEngine..::.TELEPHONY_RETURN_VALUE SetEventLogServer(
	boolean EnableEventLogServer,
	String EventLogServer,
	int EventLogServerPort
)

Parameters

EnableEventLogServer
Type: System..::.Boolean
Specifies the enable state of real time SIP protocol logging. Set to a non zero value (TRUE) to enable logging to the specified server or zero (FALSE) to disable logging.
EventLogServer
Type: System..::.String
The address of the SIP log server. This can be an IP address or the network name of the SIP log server machine.
EventLogServerPort
Type: System..::.Int32
The UDP port of the SIP log server.

Return Value

If the function succeeds, the return value will be SipSuccess.

If the function fails, the return value will be one of the following values as specified by the VoipMediaEngine..::.TELEPHONY_RETURN_VALUE data type.

Return ValueDescription
SipCallFailure
This value is returned by telephony API procedures to indicate general API failure. This error value is used as a "catch all error". If you receive this error, check to make sure that all parameters specified in the API procedure call are correct. Particularly, verify that pointers to memory regions are valid. This error return value is only used if a mapping to another specific error value does not exist.

(API return value)

SipBadParameter
One of the telephony API procedures was called by application software and was passed a pointer to an invalid memory address. Normally this error will occur when application software passes NULL pointer values to the telephony API. For managed code applications, you should never see this error unless your process space has exhausted memory.

(API return value)

SipInvalidHandle
Application software specified an invalid telephony handle in one of the API procedures. This usually indicates memory corruption on the part of application software.

(API return value)

SipUnknownHost
A network address was specified as a UNC name and DNS was used to obtain the destination IP address. DNS could not resolve the UNC network name. Make sure the spelling you specified for the destination machine is correct.

(API return value)

SipMemoryError
The telephony engine attempted to allocate system memory but the allocation failed. Make sure the host system has enough virtual memory. Increasing the amount of virtual memory can remove these errors, however if critical telephony engine code has been swapped out to disk and is not resident in physical memory, you may experience degraded audio/video performance. If you want to remove this error and obtain the best possible audio/video performance, make sure the host system has enough physical memory. To resolve this error, you may also want to consider disabling certain features of the media engine such as conference calling. You can also reduce memory requirements if you reduce the maximum signal length of internal media engine signal paths by specifying a smaller number for the MaxMixerLinebuffers member of the VoipMediaEngine..::.START_SIP_TELEPHONY_PARAMS class that is passed to the StartSipTelephony(VoipMediaEngine..::.START_SIP_TELEPHONY_PARAMS) and ReStartSipTelephony(VoipMediaEngine..::.START_SIP_TELEPHONY_PARAMS) API procedures.

(API return value, PHONE_LINE_NOTIFICATION)

Remarks

None.

See Also