Specifies the internal playback buffering that will be used for internal telephony sounds and the audio output interface. Normally, double buffering is what is required for most applications. In this case, this value should be set to 2.

Depending on the operating system you are deploying to and the speed of the host hardware, a value greater than 2 might have to be specified to obtain smooth unbroken audio results. If you find yourself specifying values greater than 2 for this parameter, you should use a faster host machine. Increasing the value of this parameter will increase playback delays for internal telephony generated sounds and the audio outputs. You can specify values in the range of 2 to 64 inclusive.

Namespace:  LanScape
Assembly:  LMEVoipManaged (in LMEVoipManaged.dll) Version: 6.0.5226.26700

Syntax

C#
public int PlaybackBufferingDuringSounds
Visual Basic (Declaration)
Public PlaybackBufferingDuringSounds As Integer
Visual C++
public:
int PlaybackBufferingDuringSounds
J#
public int PlaybackBufferingDuringSounds

See Also